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React技術(shù)棧實(shí)現(xiàn)大眾點(diǎn)評(píng)Demo-初次使用redux-saga

kel / 1668人閱讀

摘要:在的中,可以使用或者等來監(jiān)聽某個(gè),當(dāng)某個(gè)觸發(fā)后,可以使用等發(fā)起異步操作,操作完成后使用函數(shù)觸發(fā),同步更新,從而完成整個(gè)的更新。對(duì)于何時(shí)響應(yīng)和如何響應(yīng),并沒有控制權(quán)。的作用是用來取消一個(gè)還未返回的任務(wù)。

項(xiàng)目地址

項(xiàng)目截圖

redux-saga介紹

眾所周知,react僅僅是作用在View層的前端框架,redux作為前端的“數(shù)據(jù)庫”,完美!但是依舊殘留著前端一直以來的詬病=>異步。

所以就少不了有很多的中間件(middleware)來處理這些數(shù)據(jù),而redux-saga就是其中之一。

不要把redux-saga(下面統(tǒng)稱為saga)想的多么牛逼,其實(shí)他就是一個(gè)輔助函數(shù),但是榮耀里輔助拿MVP也不少哈~。

Saga最大的特點(diǎn)就是它可以讓你用同步的方式寫異步的代碼!想象下,如果它能夠用來監(jiān)聽你的異步action,然后又用同步的方式去處理。那么,你的react-redux是不是就輕松了很多!

官方介紹,請(qǐng)移步redux-saga

saga相當(dāng)于在redux原有的數(shù)據(jù)流中多了一層監(jiān)控,捕獲監(jiān)聽到的action,進(jìn)行處理后,put一個(gè)新的action給相應(yīng)的reducer去處理。

基本用法

1、 使用createSagaMiddleware方法創(chuàng)建saga 的Middleware,然后在創(chuàng)建的redux的store時(shí),使用applyMiddleware函數(shù)將創(chuàng)建的saga Middleware實(shí)例綁定到store上,最后可以調(diào)用saga Middleware的run函數(shù)來執(zhí)行某個(gè)或者某些Middleware。
2、 在saga的Middleware中,可以使用takeEvery或者takeLatest等API來監(jiān)聽某個(gè)action,當(dāng)某個(gè)action觸發(fā)后,saga可以使用call、fetch等api發(fā)起異步操作,操作完成后使用put函數(shù)觸發(fā)action,同步更新state,從而完成整個(gè)State的更新。

saga的優(yōu)點(diǎn)

下面介紹saga的API,boring~~~所以先來點(diǎn)動(dòng)力吧

流程拆分更細(xì),應(yīng)用的邏輯和view更加的清晰,分工明確。異步的action和復(fù)雜邏輯的action都可以放到saga中去處理。模塊更加的干凈

因?yàn)槭褂昧?Generator,redux-saga讓你可以用同步的方式寫異步代碼

能容易地測(cè)試 Generator 里所有的業(yè)務(wù)邏輯

可以通過監(jiān)聽Action 來進(jìn)行前端的打點(diǎn)日志記錄,減少侵入式打點(diǎn)對(duì)代碼的侵入程度

。。。

走馬觀花API(安裝啥的步驟直接略過) takeEvery

用來監(jiān)聽action,每個(gè)action都觸發(fā)一次,如果其對(duì)應(yīng)是異步操作的話,每次都發(fā)起異步請(qǐng)求,而不論上次的請(qǐng)求是否返回

import { takeEvery } from "redux-saga/effects"
 
function* watchFetchData() {
  yield takeEvery("FETCH_REQUESTED", fetchData)
}
takeLatest

作用同takeEvery一樣,唯一的區(qū)別是它只關(guān)注最后,也就是最近一次發(fā)起的異步請(qǐng)求,如果上次請(qǐng)求還未返回,則會(huì)被取消。

function* watchFetchData() {
  yield takeLatest("FETCH_REQUESTED", fetchData)
}
redux Effects

在saga的世界里,所有的任務(wù)都通用 yield Effect 來完成,Effect暫時(shí)就理解為一個(gè)任務(wù)單元吧,其實(shí)就是一個(gè)JavaScript的對(duì)象,可以通過sagaMiddleWare進(jìn)行執(zhí)行。

重點(diǎn)說明下,在redux-saga的應(yīng)用中,所有的Effect都必須被yield后才可以被執(zhí)行。

import {fork,call} from "redux-saga/effects"

import {getAdDataFlow,getULikeDataFlow} from "./components/home/homeSaga"
import {getLocatioFlow} from "./components/wrap/wrapSaga"
import {getDetailFolw} from "./components/detail/detailSaga"
import {getCitiesFlow} from "./components/city/citySaga"

export default function* rootSaga () {
    yield fork(getLocatioFlow);
    yield fork(getAdDataFlow);
    yield fork(getULikeDataFlow);
    yield fork(getDetailFolw);
    yield fork(getCitiesFlow);
}
call

call用來調(diào)用異步函數(shù),將異步函數(shù)和函數(shù)參數(shù)作為call函數(shù)的參數(shù)傳入,返回一個(gè)js對(duì)象。saga引入他的主要作用是方便測(cè)試,同時(shí)也能讓我們的代碼更加規(guī)范化。

同js原生的call一樣,call函數(shù)也可以指定this對(duì)象,只要把this對(duì)象當(dāng)?shù)谝粋€(gè)參數(shù)傳入call方法就好了

saga同樣提供apply函數(shù),作用同call一樣,參數(shù)形式同js原生apply方法。

export function* getAdData(url) {
    yield put({type:wrapActionTypes.START_FETCH});
    yield  delay(delayTime);//故意的
    try {
        return yield call(get,url);
    } catch (error) {
        yield put({type:wrapActionTypes.FETCH_ERROR})
    }finally {
        yield put({type:wrapActionTypes.FETCH_END})
    }
}

export function* getAdDataFlow() {
    while (true){
        let request = yield take(homeActionTypes.GET_AD);
        let response = yield call(getAdData,request.url);
        yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data})
    }
}
take

等待 reactjs dispatch 一個(gè)匹配的action。take的表現(xiàn)同takeEvery一樣,都是監(jiān)聽某個(gè)action,但與takeEvery不同的是,他不是每次action觸發(fā)的時(shí)候都相應(yīng),而只是在執(zhí)行順序執(zhí)行到take語句時(shí)才會(huì)相應(yīng)action。

當(dāng)在genetator中使用take語句等待action時(shí),generator被阻塞,等待action被分發(fā),然后繼續(xù)往下執(zhí)行。

takeEvery只是監(jiān)聽每個(gè)action,然后執(zhí)行處理函數(shù)。對(duì)于何時(shí)響應(yīng)action和 如何響應(yīng)action,takeEvery并沒有控制權(quán)。

而take則不一樣,我們可以在generator函數(shù)中決定何時(shí)響應(yīng)一個(gè)action,以及一個(gè)action被觸發(fā)后做什么操作。

最大區(qū)別:take只有在執(zhí)行流達(dá)到時(shí)才會(huì)響應(yīng)對(duì)應(yīng)的action,而takeEvery則一經(jīng)注冊(cè),都會(huì)響應(yīng)action。

export function* getAdDataFlow() {
    while (true){
        let request = yield take(homeActionTypes.GET_AD);
        let response = yield call(getAdData,request.url);
        yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data})
    }
}
put

觸發(fā)某一個(gè)action,類似于react中的dispatch

實(shí)例如上

select

作用和 redux thunk 中的 getState 相同。通常會(huì)與reselect庫配合使用

fork

非阻塞任務(wù)調(diào)用機(jī)制:上面我們介紹過call可以用來發(fā)起異步操作,但是相對(duì)于generator函數(shù)來說,call操作是阻塞的,只有等promise回來后才能繼續(xù)執(zhí)行,而fork是非阻塞的 ,當(dāng)調(diào)用fork啟動(dòng)一個(gè)任務(wù)時(shí),該任務(wù)在后臺(tái)繼續(xù)執(zhí)行,從而使得我們的執(zhí)行流能繼續(xù)往下執(zhí)行而不必一定要等待返回。

cancel

cancel的作用是用來取消一個(gè)還未返回的fork任務(wù)。防止fork的任務(wù)等待時(shí)間太長或者其他邏輯錯(cuò)誤。

all

all提供了一種并行執(zhí)行異步請(qǐng)求的方式。之前介紹過執(zhí)行異步請(qǐng)求的api中,大都是阻塞執(zhí)行,只有當(dāng)一個(gè)call操作放回后,才能執(zhí)行下一個(gè)call操作, call提供了一種類似Promise中的all操作,可以將多個(gè)異步操作作為參數(shù)參入all函數(shù)中,
如果有一個(gè)call操作失敗或者所有call操作都成功返回,則本次all操作執(zhí)行完畢。

import { all, call } from "redux-saga/effects"
 
// correct, effects will get executed in parallel
const [users, repos]  = yield all([
  call(fetch, "/users"),
  call(fetch, "/repos")
])
race

有時(shí)候當(dāng)我們并行的發(fā)起多個(gè)異步操作時(shí),我們并不一定需要等待所有操作完成,而只需要有一個(gè)操作完成就可以繼續(xù)執(zhí)行流。這就是race的用處。
他可以并行的啟動(dòng)多個(gè)異步請(qǐng)求,只要有一個(gè) 請(qǐng)求返回(resolved或者reject),race操作接受正常返回的請(qǐng)求,并且將剩余的請(qǐng)求取消。

import { race, take, put } from "redux-saga/effects"
 
function* backgroundTask() {
  while (true) { ... }
}
 
function* watchStartBackgroundTask() {
  while (true) {
    yield take("START_BACKGROUND_TASK")
    yield race({
      task: call(backgroundTask),
      cancel: take("CANCEL_TASK")
    })
  }
}
actionChannel  

在之前的操作中,所有的action分發(fā)是順序的,但是對(duì)action的響應(yīng)是由異步任務(wù)來完成,也即是說對(duì)action的處理是無序的。

如果需要對(duì)action的有序處理的話,可以使用actionChannel函數(shù)來創(chuàng)建一個(gè)action的緩存隊(duì)列,但一個(gè)action的任務(wù)流程處理完成后,才可是執(zhí)行下一個(gè)任務(wù)流。

import { take, actionChannel, call, ... } from "redux-saga/effects"
 
function* watchRequests() {
  // 1- Create a channel for request actions
  const requestChan = yield actionChannel("REQUEST")
  while (true) {
    // 2- take from the channel
    const {payload} = yield take(requestChan)
    // 3- Note that we"re using a blocking call
    yield call(handleRequest, payload)
  }
}
 
function* handleRequest(payload) { ... }

從我寫的這個(gè)項(xiàng)目可以看到,其實(shí)我很多API都是沒有用到,常用的基本也就這么些了

從代碼中去記憶API

這里我放兩個(gè)實(shí)際項(xiàng)目中代碼實(shí)例,大家可以看看熟悉下上面說到的API

rootSaga.js

// This file contains the sagas used for async actions in our app. It"s divided into
// "effects" that the sagas call (`authorize` and `logout`) and the actual sagas themselves,
// which listen for actions.

// Sagas help us gather all our side effects (network requests in this case) in one place

import {hashSync} from "bcryptjs"
import genSalt from "../auth/salt"
import {browserHistory} from "react-router"
import {take, call, put, fork, race} from "redux-saga/effects"
import auth from "../auth"

import {
  SENDING_REQUEST,
  LOGIN_REQUEST,
  REGISTER_REQUEST,
  SET_AUTH,
  LOGOUT,
  CHANGE_FORM,
  REQUEST_ERROR
} from "../actions/constants"

/**
 * Effect to handle authorization
 * @param  {string} username               The username of the user
 * @param  {string} password               The password of the user
 * @param  {object} options                Options
 * @param  {boolean} options.isRegistering Is this a register request?
 */
export function * authorize ({username, password, isRegistering}) {
  // We send an action that tells Redux we"re sending a request
  yield put({type: SENDING_REQUEST, sending: true})

  // We then try to register or log in the user, depending on the request
  try {
    let salt = genSalt(username)
    let hash = hashSync(password, salt)
    let response

    // For either log in or registering, we call the proper function in the `auth`
    // module, which is asynchronous. Because we"re using generators, we can work
    // as if it"s synchronous because we pause execution until the call is done
    // with `yield`!
    if (isRegistering) {
      response = yield call(auth.register, username, hash)
    } else {
      response = yield call(auth.login, username, hash)
    }

    return response
  } catch (error) {
    console.log("hi")
    // If we get an error we send Redux the appropiate action and return
    yield put({type: REQUEST_ERROR, error: error.message})

    return false
  } finally {
    // When done, we tell Redux we"re not in the middle of a request any more
    yield put({type: SENDING_REQUEST, sending: false})
  }
}

/**
 * Effect to handle logging out
 */
export function * logout () {
  // We tell Redux we"re in the middle of a request
  yield put({type: SENDING_REQUEST, sending: true})

  // Similar to above, we try to log out by calling the `logout` function in the
  // `auth` module. If we get an error, we send an appropiate action. If we don"t,
  // we return the response.
  try {
    let response = yield call(auth.logout)
    yield put({type: SENDING_REQUEST, sending: false})

    return response
  } catch (error) {
    yield put({type: REQUEST_ERROR, error: error.message})
  }
}

/**
 * Log in saga
 */
export function * loginFlow () {
  // Because sagas are generators, doing `while (true)` doesn"t block our program
  // Basically here we say "this saga is always listening for actions"
  while (true) {
    // And we"re listening for `LOGIN_REQUEST` actions and destructuring its payload
    let request = yield take(LOGIN_REQUEST)
    let {username, password} = request.data

    // A `LOGOUT` action may happen while the `authorize` effect is going on, which may
    // lead to a race condition. This is unlikely, but just in case, we call `race` which
    // returns the "winner", i.e. the one that finished first
    let winner = yield race({
      auth: call(authorize, {username, password, isRegistering: false}),
      logout: take(LOGOUT)
    })

    // If `authorize` was the winner...
    if (winner.auth) {
      // ...we send Redux appropiate actions
      yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized)
      yield put({type: CHANGE_FORM, newFormState: {username: "", password: ""}}) // Clear form
      forwardTo("/dashboard") // Go to dashboard page
    }
  }
}

/**
 * Log out saga
 * This is basically the same as the `if (winner.logout)` of above, just written
 * as a saga that is always listening to `LOGOUT` actions
 */
export function * logoutFlow () {
  while (true) {
    yield take(LOGOUT)
    yield put({type: SET_AUTH, newAuthState: false})

    yield call(logout)
    forwardTo("/")
  }
}

/**
 * Register saga
 * Very similar to log in saga!
 */
export function * registerFlow () {
  while (true) {
    // We always listen to `REGISTER_REQUEST` actions
    let request = yield take(REGISTER_REQUEST)
    let {username, password} = request.data

    // We call the `authorize` task with the data, telling it that we are registering a user
    // This returns `true` if the registering was successful, `false` if not
    let wasSuccessful = yield call(authorize, {username, password, isRegistering: true})

    // If we could register a user, we send the appropiate actions
    if (wasSuccessful) {
      yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized) after being registered
      yield put({type: CHANGE_FORM, newFormState: {username: "", password: ""}}) // Clear form
      forwardTo("/dashboard") // Go to dashboard page
    }
  }
}

// The root saga is what we actually send to Redux"s middleware. In here we fork
// each saga so that they are all "active" and listening.
// Sagas are fired once at the start of an app and can be thought of as processes running
// in the background, watching actions dispatched to the store.
export default function * root () {
  yield fork(loginFlow)
  yield fork(logoutFlow)
  yield fork(registerFlow)
}

// Little helper function to abstract going to different pages
function forwardTo (location) {
  browserHistory.push(location)
}

另一個(gè)demo saga也跟我一樣,拆分了下

簡單看兩個(gè)demo就好

index.js

import { takeLatest } from "redux-saga";
import { fork } from "redux-saga/effects";
import {loadUser} from "./loadUser";
import {loadDashboardSequenced} from "./loadDashboardSequenced";
import {loadDashboardNonSequenced} from "./loadDashboardNonSequenced";
import {loadDashboardNonSequencedNonBlocking, isolatedForecast, isolatedFlight } from "./loadDashboardNonSequencedNonBlocking";

function* rootSaga() {
  /*The saga is waiting for a action called LOAD_DASHBOARD to be activated */
  yield [
    fork(loadUser),
    takeLatest("LOAD_DASHBOARD", loadDashboardSequenced),
    takeLatest("LOAD_DASHBOARD_NON_SEQUENCED", loadDashboardNonSequenced),
    takeLatest("LOAD_DASHBOARD_NON_SEQUENCED_NON_BLOCKING", loadDashboardNonSequencedNonBlocking),
    fork(isolatedForecast),
    fork(isolatedFlight)
  ];
}

export default rootSaga;

loadDashboardNonSequencedNonBlocking.js

import { call, put, select , take} from "redux-saga/effects";
import {loadDeparture, loadFlight, loadForecast } from "./apiCalls";

export const getUserFromState = (state) => state.user;

export function* loadDashboardNonSequencedNonBlocking() {
  try {
    //Wait for the user to be loaded
    yield take("FETCH_USER_SUCCESS");

    //Take the user info from the store
    const user = yield select(getUserFromState);

    //Get Departure information
    const departure = yield call(loadDeparture, user);

    //Update the UI
    yield put({type: "FETCH_DASHBOARD3_SUCCESS", payload: {departure}});

    //trigger actions for Forecast and Flight to start...
    //We can pass and object into the put statement
    yield put({type: "FETCH_DEPARTURE3_SUCCESS", departure});

  } catch(error) {
    yield put({type: "FETCH_FAILED", error: error.message});
  }
}

export function* isolatedFlight() {
  try {
    /* departure will take the value of the object passed by the put*/
    const departure = yield take("FETCH_DEPARTURE3_SUCCESS");

    //Flight can be called unsequenced /* BUT NON BLOCKING VS FORECAST*/
    const flight = yield call(loadFlight, departure.flightID);
    //Tell the store we are ready to be displayed
    yield put({type: "FETCH_DASHBOARD3_SUCCESS", payload: {flight}});

  } catch (error) {
    yield put({type: "FETCH_FAILED", error: error.message});
  }
}

export function* isolatedForecast() {
    try {
      /* departure will take the value of the object passed by the put*/
      const departure = yield take("FETCH_DEPARTURE3_SUCCESS");

      const forecast = yield call(loadForecast, departure.date);
      yield put({type: "FETCH_DASHBOARD3_SUCCESS", payload: { forecast }});

    } catch(error) {
      yield put({type: "FETCH_FAILED", error: error.message});
    }
}
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